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AI Insights · Timothy · July 2022

Top 5 Low Poly Games Performance on Unified Platform in Czech Republic for Q2 2022

In Q2 2022, the top 5 low poly games in the Czech Republic showed varied performance in terms of downloads, revenue, and active users, with notable trends observed across different weeks.

Top 5 Low Poly Games Performance on Unified Platform in Czech Republic for Q2 2022

In the second quarter of 2022, the top 5 low poly games in the Czech Republic demonstrated diverse performance metrics on a unified platform (iOS and Android). The data, sourced from Sensor Tower, reveals significant insights into weekly downloads, revenue, and active users.

Roblox experienced a decline in weekly revenue from approximately $168K at the beginning of April to around $76K by early May, further decreasing to $44K by mid-June. However, a noticeable spike occurred in the final week of June, reaching approximately $138K. Weekly downloads for the game fluctuated, peaking at around 8.5K in mid-April and settling at 7.1K by the end of June. Active users remained relatively stable, starting at 372K and growing to 406K by the end of the quarter.

Triviador showed steady weekly revenue, with minor fluctuations around $400. Downloads peaked at 3.9K in mid-April before stabilizing around 2.6K by the end of June. Active users for Triviador remained consistent, averaging around 13K throughout the quarter.

Idle Lumber Empire - Wood Game saw its weekly revenue peak at approximately $1.5K in early April, with a noticeable increase to around $2K by the end of June. Downloads showed a significant peak at 4.2K in late May, while active users increased from about 6.9K at the start of April to 7.6K by early June, before slightly declining to 4.7K by the end of the quarter.

Riding Extreme 3D had minimal revenue, with only sporadic values observed. Downloads fluctuated, peaking at 2.8K in mid-April and ending at approximately 2K by late June. Active users showed a gradual decline from 6.7K in early April to 4.7K by the end of June.

Island War: Raid maintained a steady weekly revenue, with notable peaks at approximately $1.8K in late June. Downloads were relatively stable, hovering around 1.7K by the end of the quarter. Active users increased steadily from 2.9K at the start of April to 3.1K by the end of June.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022